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What New Media Must Learn From Comics

Posted: 09/20/11 10:25 AM ET

The comic book industry teaches us many lessons about New Media and the new consumer.

Are you familiar with the comic book, Superman: Red Son? It was released in 2003 to critical acclaim and became a nomination for the 2004 Eisner Award for best limited series. This three-issue mini-series took Superman and shook the baseball and apple pie story up like a snow globe. The premise of this series was that instead of his rocket ship landing in the corn fields of Kansas and being raised by Ma and Pa Kent, the superhero -- who would stand for truth, justice and the American Way -- lands in a Ukranian farm and becomes a political tool for the Russians. Now, instead of his secret identity that was given to him by his adoptive parents, everything about him is a state secret. Instead of being a force for goodwill to all mankind, Superman: Red Son, is a weapon of both propaganda and power for the Soviet Union.

It's how you imagine and re-imagine stories that will get your audiences inspired. The more creative, the better.

While the popularity of comic books has its ups and downs over time, it's amazing to see how it changes and adapts as an industry. This past weekend, was Montreal Comiccon and it played host to tens of thousands of fans from all over the comic book and science fiction genres. In a world where books struggle with their own digitization and only a small few earn the right to have a book deal that can turn into a blockbuster movie, it seems like comic book culture grows, becomes healthier and still has a certain level of protectionism when it comes to the value of the actual physical paper.

"This dude is serious." 

While walking the floor at Montreal Comiccon with a serious comic book collector (I used to be one and now it's more of a hobby), he pointed to one booth of comics being sold and said that, "this dude was serious." It turns out that he was showcasing two different copies of the first comic to feature Spider-Man. He also had multiple copies of other comic books that had collectible status because of a first appearance of one of the more popular superheroes. The fact remains, that comics are still collectible because the truly rare ones (especially in good shape) are hard to find. While it's nice to have an abundant amount of media out there, we all know that scarcity is what makes something truly attractive to an audience: that ability to see something (or have something) that other don't have access to.

Scarcity isn't impossible... and comic books teach us that. 

While few can actually own a copy of 1939's Detective Comics number 27 (the first appearance of Batman) because it goes for around $300,000 (if you can even find one), it's not a hard comic to find if all you want to do is read the story. Along with countless reprints, one of the growing trends in comic books has become the trade paperback (and hardcover). The comic book publishers take classic comic books and bundle them together into a trade publication. For the most part, these version are non-collectible (meaning they rarely increase in value from the cover price), but they offer fans the ability to read and enjoy the story without the fear of ruining a comic book that should be handled as little as possible to maintain its mint condition value. Along with that, it has opened up an entirely new segment of both readers and distributors (it's not uncommon to now see comic book trades in bookstores, magazine stores, toy stores, etc.).

The digitization continues.

The comic book industry has not been spared by the digitization of everything. iPad apps and the ability to now buy comics in their digital form continues to rise. The acceptance and desire to have digital copies of comic books validates another truth about New Media: it is not a zero sum game. Just because someone buys a copy of Superman in a digital format, they may be doing it because they just want the story and no longer want to collect comics, or they may be doing it to read the comic on the go without fear of ruining their physical copy. The digitization of comic books is also introducing many new readers to the genre (and something tells me that a fan of the digital format will inevitably buy some physical copies to build a collection of value).

Pushing out into the edges.

While walking the floor at Montreal Comiccon, you begin to realize that nearly every link in the food chain is now being monetized in some way, shape or form. From people paying $50 for a Stan Lee autograph or $20 to take a picture with a replica of the original Batmobile, the lesson is clear: if you have content that people want, people will pay for that content. The edges blur even more when you see the alleys of comic book artists selling original work, being created on-demand and in the moment. Herb Trimpe (one of the first comic book artists to draw The Incredible Hulk and Wolverine) would draw one of your favorite characters (doing whatever you want them to be doing) for around $100. What better way to declare your love of something than to have an original piece of artwork done by one of the original artists to your spec? The popularity of the genre and events like this has pushed comic books to the big screen, television, magazines and even into paperback books (yes, you can buy Batman fiction).

My feet hurt. My brain hurts.

It's not all bellyrubs and lollipops for the comic book industry. Like any other media there is fragmentation and consolidation colliding at the same time as digitization and a finicky audience, but Comiccon is a great catalyst for media professionals to explore and analyze. There is a business around collectibles and there is a business around making the content accessible for everybody. There is a business around the personalization of giving fans real access to everything and there is a business in being strategic about how to extend the brand.

The future of media may lie in everything else but the media, while the more traditional companies will continue to grapple with the value of content as their one-trick pony. 

Mitch Joel is president of Twist Image -- an award-winning digital marketing agency. HIs first book, Six Pixels of Separation, named after his highly-successful blog and podcast of the same name is a business and marketing bestseller.

 

Follow Mitch Joel on Twitter: www.twitter.com/mitchjoel

The comic book industry teaches us many lessons about New Media and the new consumer. Are you familiar with the comic book, Superman: Red Son? It was released in 2003 to critical acclaim and became a...
The comic book industry teaches us many lessons about New Media and the new consumer. Are you familiar with the comic book, Superman: Red Son? It was released in 2003 to critical acclaim and became a...
 
 
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12:27 PM on 09/23/2011
Admittedly, things (appeared) less complicated in the mid-1950's when I was first exposed to comic books; those sold second-hand at my father's small deli in Niagara Falls, NY. The first story I remember reading was a World's Finest with Superman, Batman and Robin going back in time to the fabulous gardens of Babylon. It didn't take long to begin reading 'em by the crate-load and have a nice collection of those Silver Age books. And I kept 'em almost pristine, too, refusing to let friends fold the pages back when reading one.

More importantly, simpler life of 'black and white - good vs. evil' world notwithstanding, were stories developing my sense of justice and right from wrong -- parlaying it into a career as a (retired) County Assistant District Attorney (including 5.5 years in the Buffalo NY Drug Treatment Court) and one of Ministry. Lord knows what the message of more modern books is -- I've not read or collected in several decades, but I hope the message influences the industry's young readers to help and serve rather than just take and harm.
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ShinjiIkari
Do you understand how stupid it is to be afraid?
01:13 AM on 09/23/2011
Like so many other facets of the medium, comics' Japanese cousin--manga--pointed the way years ago. Stories would first appear in weekly or monthly anthologies printed on re-re-re-recycled newspaper, then get gathered into sturdier paperback anthologies (tankobon). There's no need or incentive to fetishize the book itself, since it's readily available. The art, the text, the underlying philosophy; that's what should be important.
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Art Franklin
01:41 PM on 09/21/2011
This is a good article, but I disagree with the downplaying of the value of content itself.

Over the last decade, comic book companies have done a great job in encouraging the creativity of their writers and artists. The tone of a comic from 2008 is vastly different from a comic from 1998, for example.

In contrast, I present the music industry. While musicians themselves may be trying to create stuff in the trenches, the big companies themselves encourage nothing but covers and "more of the same". Pop music has begun progressing extremely slowly, and the age of a recording can sometimes only be identified by the quality of the recording technology as opposed to the musical content itself.

Also, imagine a comic shop that ONLY displayed books 15 years older or more. Laughable, right? And yet, that is how radio stations attempt to sell their advertising with "the rock you grew up with" stations that won't play anything newer than 1993! Meanwhile, the very artists they play ancient hits of are creating new material that does NOT get airplay.

My point is that if "obsolete" industries like the faltering record companies were to encourage creativity like the comic industry does then maybe MusicCons would start becoming exciting events again.
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BlackJAC
It's better to be a black king than a white knight
05:10 PM on 09/21/2011
Comic book companies are constantly trying to recruit new fans, which is why there's always a reboot of the various franchises every decade or so--Batman and Superman are pre-World War Two and Iron Man is Vietnam-era, for example.

As for the music, I've joked in the past that 1992 was the year when the labels concluded that the acts they signed didn't need to be talented, skilled or coherent, only that they look cool.  It used to be that a band got three albums to make it big before they were cut loose; now it's only one.  Most of these new acts tend to be one-trick ponies who show up, get a fair amount of airplay, and then disappear just as quickly when the cycle repeats itself.
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BlackJAC
It's better to be a black king than a white knight
07:19 AM on 09/21/2011
That's because fanboys view comic books as collectibles to be cherished, and not just a different means of delivering content for short-term profits.
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LLNYRN
03:07 PM on 09/20/2011
One of my comic-book buds and eye were discussing this a few weeks ago. Both of us had worked in the industry in the retail environment. But I had also worked in Graphics and Publishing on/off for about 30 years. I could tell you that with the latter, people were not ready to deal with the onslaught(er) of digital publishing. And that industry continues to suffer major job losses.

Though I have read comics digitally on my netbook, I still prefer the hard copy of comics.
But for me to take that extra step towards digital, it's the hardware that has to step up.
More importantly a larger screen and more portability. I would love to read comics on something much larger than what tools like the Ipad and Galaxy are currently.

The Comic Book industry tends to be a very insular field. It took the illegal scanning and bit-torrenting of product to force it hand towards digital. Though MARVEL did take the lead early on, I think the industry is waiting with baited breath on DC's maneuvers. Especially in regards to "The New 52".

I feel that if anything The Kindle from AMAZON, and The Nook from B&N were a serious wake-up call. I guess you can throw the Ipad in there too. But from a publishers (and readers) standpoint, the first two devices definitely created a paradigm shift.